PROBLEMS AND SOLUTIONS IN IMPLEMENTING INTERACTIVE EDUCATIONAL PLATFORMS IN TEACHING PROGRAMMING IN HIGHER EDUCATION.
Abstract
This article analyzes the pressing problems associated with the implementation of interactive educational platforms in the process of teaching programming disciplines in higher education institutions, as well as the ways to overcome them. The rapid development of modern information technologies necessitates the widespread use of digital and interactive tools in the educational process. During the study, key challenges were identified, including insufficient digital competence of instructors, underdeveloped technical infrastructure, students’ low readiness for independent learning, and the lack of full methodological integration of interactive platforms into the teaching process. As solutions to these problems, the article proposes retraining and professional development of instructors, adapting interactive platforms to the content of academic disciplines, organizing practical classes in virtual environments, and strengthening the competency-based approach in education. The research findings contribute to improving the effectiveness of teaching programming disciplines and enhancing students’ knowledge and skills in higher education.
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